Friday, March 5, 2010

Benchmark for assignment 2






my overall design idea is something like mario sunshine


The emotions that my character is goiing to have is something like the sims thinking and talking bubble.

as for my interaction, my character can move and do stuff to the interaction object in the environment

2 comments:

  1. I am afraid your benchmark is quite outdated. Can you try to see some better examples?

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  2. Same comments as Avi.

    Also, bubble talk is not emotion. Bubble talk falls under the category of interface. And with newer benchmark for you interaction, please indicate which part that you want to use as examples. Will it be the icons? layouts? maps? Please indicate.

    Emotion would be colours and you will have to identify what emotions are you trying to portray.

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